Sails & Sabres
+4 Strength, –2 Intelligence, –2 Wisdom, –2 Charisma
Medium: no bonuses or penalties due to their size.
Normal Speed: base speed of 30 feet.
Darkvision: 60 feet.
Light Sensitivity: dazzled in areas of bright sunlight or within the radius of a daylight spell.
Ferocity: remain conscious and continue fighting even if their hit point totals fall below 0. Still staggered at 0 hit points or lower and lose 1 hit point each round as normal.
Weapon Familiarity: Proficient with greataxes and falchions, and treat any weapon with the word “orc” in its name as a martial weapon.
Languages: Orga Bonus Languages Rol, Kent, Veltane, Gargant
Mountain Orcs fashion the following crude items for use in raids:
Battle Mask: Made from wood, bone, or similar materials, this mask covers its wearer’s actual appearance and identity by depicting a hateful, leering face instead. Because of a battle mask’s excellent craftsmanship and exquisite details, the wearer gains a +1 bonus on Intimidate checks made to demoralize an opponent.
Tribal Standard: Mounted on a sturdy 15-foot pole, this flag inspires all orcs belonging to the tribe it represents. As long as they are within 60 feet and can see the standard, they gain a +1 morale bonus on saving throws against fear effects. The standard must be carried by a member of the tribe to have any effect (it provides no bonus if hung on a wall, draped over a throne, and so on). If the standard is brought low (such as by its bearer dropping it in the mud), defiled, destroyed, or captured, the tribe’s members take a –1 penalty on attack rolls and saving throws versus fear effects for the next hour. If the mountain orcs reclaim a captured standard, the penalties end and the bonus is restored.